Modular BGA

FS22
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Modular BGA
Mod NameModular BGA
GameFS22 Farming Simulator 22
ManufacturerLizard Energy
CategoryFactories
AuthorKastor [D-S-Agrarservice]
Size74.92 MB
Version2.0.0.0
Release Date22.09.2022
PlatformPC/MAC, PS4, PS5, XB1, XBS
Views 34
Downloads 0
FSG 0 (0)
ModHub 5.0 (1130)

Build the Biogas plant of your dreams, like you ever wanted it. 22 different modules to fit your needs (and let you earn money ;) ). Each module fully functional. Only your imagination, how effectively the plant produces electricity, methane and digestate from all sorts of biomass, is the limit. Our new closed system makes it possible that the plant is not influenced by other productions. Likewise, this results in a variety of control options. On the one hand the bunker (filling with biomass) and on the other hand the fermenter (processing of the biomass). Both modules are always necessary. With these two components, a fully functional plant can already be operated. The production menu provides full control over how the plant should operate. In any case, the bunker must always be on distribution to pass the filled biomass to the digester. The heart of any modular biogas plant. The digester. Here you now have control over how you want to convert and send what on. The digester always produces raw methane which is intended for further distribution. In addition, you can set the production to make digestate directly for the central digestate storage or for the secondary fermenter. Through a central slurry store, not only the liquid fermenter, but also the digester, can be filled directly. The liquid digester is designed directly for large volumes of slurry. It also gets more money out of the slurry and runs independently without an upstream digester. The secondary digester converts the added substrate into more money, but it absolutely needs the digester upstream. The resulting raw methane can basically already be sold in the individual modules. However, since this still contains impurities, the profit would not be so high. All created fermentation residues can be collected in the central fermentation residue storage. Here you decide whether they are further processed or used to fertilize the fields. Now that you have gotten the most out of your biomass, it is time to sell it. The Small and Medium Generator burn the raw methane with an efficiency of 80% and generate electricity from it. The Large Generator (Stateron) and the Methane Sales Module purify the raw methane with an efficiency of 60% and convert it into methane. For those who use productions that also require electricity or methane as input, there are still the methane / electricity storage facilities. They convert the raw methane into electricity (80%) or methane (60%) in the same way as the sales points. And by distributing to their productions are sent. But also refueling / charging is possible at it. Changelog 2.0.0.0 -ModDesc version updated -Internal filltypes reworked again -Compatibility with PlanET Modular BGA -Recipes slightly changed 1.2.0.0 -modDesc version updated -internal filltypes added to prevent doubling material and an almost neverending workflow -extended production lines for a more complex and better production workflow -decreased output (community suggestion) for better economy -internal distribution system revised -separate huds for internal fill types added -input/output products revised -work cycle adjusted, profit reduced (no more money printing machine) -two new objects (for targeted distribution of electricity and methane, for productions if needed) -unnecessary mission target points removed Attention! The modular BGA must be placed with this update mandatory new! BEFORE the update, the old BGA must be removed! (Savegame) Module overview 1. Bunker (Requires Fermenter) Bunker Small: Price: 56000 $ Capacity - Silage: 20000L - Manure: 10000L - Beet pulp: 10000L Maintenance: 20 $ Bunker middle: Price: 73500 $ Capacity - Silage: 60000L - Manure: 20000L - Beet pulp: 20000L Maintenance:30 $ Bunker medium BG: Price: 89500 $ Capacity - Silage: 60000L - Manure: 20000L - Beet pulp: 20000L - Beet: 30000L Maintenance: 40 $ Bunker Large: Price: 125000 $ Capacity - Silage: 80000L - Manure: 35000L - Beet pulp: 25000L Maintenance: 50 $ Bunker large BG: Price: 152500 $ Capacity - Silage: 80000L - Manure: 35000L - Beet pulp: 25000L - Beet: 35000L Maintenance: 60 $ Bunkers overload once an hour their complete content to the digester. Except for beets, which are first chopped according to the cycle and then passed on, otherwise use bunkers with BG (BioGrinder) marking. 2. Fermenter (Requires bunker. slurry can be added using the slurry storage) Digester 100: Price: 85000 $ Capacity In: - Silage: 100000L - Manure: 100000L - Beet pulp: 100000L - Slurry: 100000L Out: - Electricity: 10000L - Methane: 10000L - Fermentation residues: 10000L Maintenance: 20 $ Fermenter 150: Price: 127500 $ Capacity In - Silage: 150000L - Manure: 150000L - Beet pulp: 150000L - Manure: 150000L Out - Electricity: 15000L -Methane: 15000L - Fermentation residues: 15000L Maintenance: 40 $ Digester 200 / corner digester: Price: 170000 $ Capacity In - Silage: 200000L - Manure: 200000L - Beet pulp: 200000L - Slurry: 200000L Out - Electricity: 20000L - Methane: 20000L - Fermentation residues: 20000L Maintenance: 50 $ Fermenter 300: Price: 255000 $ Capacity In - Silage: 300000L - Manure: 300000L - Beet pulp: 300000L - Slurry: 300000L Out - Electricity: 30000L - Methane: 30000L - Fermentation residues: 30000L Maintenance: 70 $ 3. Secondary fermenter (Requires digester and digestate storage) Secondary fermenter large 1: Price: 170000 $ Capacity In - Digestate: 300000L Out - Electricity: 50000L - Methane: 50000L Maintenance: 40 $ Secondary fermenter large 2: Price: 150000 $ Capacity In - Fermentation residues: 200000L Out - Electricity: 40000L - Methane: 40000L Maintenance: 35 $ Secondary fermenter means: Price: 120000 $ Capacity In - Electricity: 20000L - Methane: 20000L Out - Fermentation residues: 140000L Maintenance: 25 $ Secondary fermenter Small: Price: 105000 $ Capacity In - Electricity: 10000L - Methane: 10000L Out - Fermentation residues: 80000L Maintenance: 20 $ 4. Liquid digester (Can be filled with liquid manure directly or through liquid manure storage) Liquid digester large: Price: 240000 $ Capacity In - Slurry: 100000L Out - Electricity: 50000L - Methane: 50000L - Fermentation residues: 100000L Maintenance: 40 $ Liquid fermenter Small: Price: 120000 $ Capacity In - Slurry: 60000L Out - Electricity: 10000L - Methane: 10000L - Fermentation residues: 60000L Maintenance: 30 $ 5. Liquid storage: Liquid manure storage: Price: 56000 $ Capacity - Slurry: 2000000L Maintenance: 10 $ Distributes manure to digesters and liquid digesters in small quantities Liquid digester: Price: 56000 $ Capacity - Fermentation residues: 2000000L Maintenance: 10 $ Collects digestate from digester or secondary digester 6. Sale (Sell your goods) Generator1: Price: 85000 $ Electricity: Sales Maintenance: 10 $ Generator2: Price: 65000 $ Electricity: Sales Maintenance: 5 $ Methane sale: Price: 85000 $ Methane: Sale Maintenance: 5 $ 7. Distributors: Converts factory electricity and storage gas into standard methane/electricity and can distribute them. Electricity distributor: Price: 85000 $ -Converter and distributor for productions that need electricity. Maintenance: 5 $ Gas distributor Price: 85000 $ -Converter and distributor for productions that need methane -Methane can also be refueled Maintenance: 5 $ Info: For the placement, it is highly recommended to use the "Free Build" mode. (standard key V) Bunkers can also be placed at the standard BGP and fill it. Fermentation residue storage can also collect fermentation residues from standard BGA, if placed there on distribute. Keep in mind that when the production is set to distribute, the goods will also be delivered to all productions running alongside the BGP that accept this products. Last but not least, keep the production limit of 60 total productions in mind. If you need more, use the production limit increaser mod by modelleicher (only PC), available at the modhub.

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